In this instructional exercise, you will figure out how to make a development veiling impact of a pictures.
Here we are making new blaze record with move script 2.0.
Step 1: Setting Up Document Properties
Presently Select Modify from the menu bar and select Document or You straightforwardly can press ctrl + J to open the archive properties.
Presently change the stage measurements as 600×500 and the FPS is 30, as indicated in the Figure beneath. To begin with the instructional exercises download the source.zip document that will give you the fundamental records to be utilized as a part of the instructional exercise.
Step 2: Importing fundamental pictures
First and foremost import the downloaded utilized pictures from the source. To do that, Go to the File menu > Select Import > Select Import to Library.
Step 3: Positioning pictures on to the stage
Before beginning we as of now have layer 1, now name the layer as bg. Drag the bg picture from the library on to the stage.
Adjust the picture to the focal point of the stage utilizing the adjust board. Remember that to adjust any thing to the focal point of the stage, keep an eye on the "Adjust to stage" check box.
Step 4: Creating Character Outline
Presently embed another layer over the bg layer, and name it as chr. Drag the chr1 picture from the library on to the stage and spot the chr picture in the middle.
Presently embed another layer over the chr layer, and name it as chr_outline. Duplicate the chr picture and glue on chr_outline layer.
Break separated the picture on the chr_outline layer. To do that, select the picture and press ctrl + B.
Now Select the lasso tool and then select its sub tool which is magic wand tool.
Select the straightforward zone of the picture utilizing enchantment wand apparatus. It will choose the straightforward single shading foundation and press erase to evacuate it.
Reselect the picture, if there should be an occurrence of any staying superfluous piece of the picture; uproot the picture utilizing delete apparatus from the tool kit.
Select the image and fill with any solid color.
Now select the Ink Bottle Tool from the toolbox to create outline of the shape.
Click on the edge in the shape using Ink Bottle tool. It will create an outline around the shape. Now open the properties panel, to open the properties panel, Go to the Window menu > Select the properties. Go to the FILL AND STROKE > Stroke and set value to 3.
Step 5: Arranging layers to create the animation
Select the solid fill shape except of the outline and press ctrl + x and insert a new layer above thechr_ouline layer and name it as mask shape. Then press ctrl + shift + V to paste on the same place.Select the outline view icon to see the shape in as outline. By doing this you can see the other objects behind it.
Now insert two new layer above the chr layer, and name them as fade bar and mask chr. Again insert a new layer above the chr_outline layer and name it as mask outline.
Step 6: Creating masking shapes
Create a rectangle on mask outline layer as given in the reference image below. Then copy this rectangle by pressing ctrl + C and paste on the mask chr layer by pressing ctrl + shift + V.Again create a rectangle on fade bar layer and fill with the gradient color of black and white.
Now go to the color panel and insert a new color bucket by pressing any when on the red highlighted bar and color all three to white.
Set color alpha to 0% for two buckets except of middle bucket.
Now go to the Tools panel and select Gradient Transform Tool.
You will see two lines as given in the images. Currently these blue lines will be horizontally placed. Click on the white small circle and rotate it to vertical.
Now move it to hide the green rectangle top edge. So that when the masking will play, the edge will not be visible.
Step 7: Setting frames or Animation Period
Insert a new frame on frame 100 by pressing F5 on all layers.Now select frame 50 of four top layers (mask shape, fade bar, mask chr, and chr) and press F6to insert new key frames. After doing this, again select four top layers frames before frame 50 andpress delete to remove the frames.
Step 8: Applying masking to outline of the character
On mask outline layer, insert a new key frame on frame 50 by pressing F6.Select the rectangle of mask outline layer and increase the height to cover the character outline.
Select any frame between the frame 1 and frame 50. Then right click and select Create Shape Tween.
Select the mask outline layer and right click, then select Mask.
Step 9: Applying masking to the character
Now select the frame 100 of fade bar and mask chr layer, then insert new key by pressing F6 on the selected frame.On frame 100, select the rectangle of mask chr layer and increase the height to cover the character.
On frame 100, select the fade bar rectangle and move it to the top as given in the reference image below. Keep in mind; hide the green rectangle top edge.
Select any frame between the frame 50 and frame 100 of fade bar and mask chr layer. Then right click and select Create Shape Tween.
Now select the mask chr layer and right click, then select Mask.
Now select the mask shape layer and right click, then select Mask.
In the end, to give some breathing period in when the animation lasts. Insert a new frame on frame 100 by pressing F5 on all layers.
Now press Ctrl + Enter to see you the effect similar to the below.







































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